Saturday 20 October 2012

Neuron Decomposition

Final Animation:
There are lots of things which I learnt throughout development of this Animation, which I will update later. For now, below is the final Animation:





This is the WIP of an animation which is based on harmful impact of  radiation coming from devices such as mobile phones /base-stations on Human Body. It is a well - known fact that our body has it's own bio-field and it gets disrupted due to extensive use of devices which radiates energy.

The idea was to represent the effect on the most vital organs, thus I selected "Neurons" because of their contribution in our daily work.
Modeling,Simulation and Rendering is done in Maya with V-ray as Render-engine. 
Texturing is done in Mari for Foreground Neurons and those in the back have procedural textures.
A rough composite for this shot is done in Adobe Photoshop.


Below is a snapshot of the WIP:









Textures Used:

Procedural Texture Samp:




Unwrapped UV'd Texture:

 


Wireframe Sample: 












Linear Wokrflow in Mari:

Following is the process adopted by me for creating all textures in linear color-space:





 Simulation Playblast:




1 comment:

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